elseif players.Name:lower():match(args[2]:lower()) then
local msg = game.Chat:FilterStringAsync(string.sub(msg,#cmd+#args[2]+2),player,player)
local gui = script.Parent.Guis.PMFrame:Clone()
gui.Bottom.TextLabel.Text = player.Name..": "..msg
gui.Messeger.Value = player.Name
gui.Parent = players.PlayerGui.NotifGui.ScrollingFrame
log(cmd)
end
This is my :pm command for my admin, whenever there’s more then 1 people it clones as much as the player count in game, why?