GUI disappears when runs the game but appears when developing game

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  1. So I wanted the GUI text to appear when I run the game like an intermission.

  2. whenever the game starts only the text disappears but appears after I stop the game. The background can still be seen.
    After I run the game,
    image

Before I run the game,

These are the properties of my textLabel

  1. I tried making the visible into true, set enabled of ScreenGui to true. I looked through some of the past problems but the text still goes missing

The scripts are what you use to turn on and off visibility.

This is very common maybe add a script

Yeah, i tried. But the problem is that the visible property is already on all times. So, im trying to know which property that is causing it to disappear so that i cam script to enable it

Yeah already added a script @tinycells. I suspect the problem is the property or the arrangement of gui in the explorer

Ah I see then(annoying limit) I hope the issue is fixed for you

Sry actually what i meant is that the bug hasnt been resolve, it’s just that after i added the script, the text still disappeared. Sry if im a lil annoying

You are setting up this GUI incorrectly (the label disappears out of the text box when the game runs since the screen size changes)… you need to first put a frame into the screengui… then put your text label into this frame. I have included a file for you to see up close, and see what the values are set to, you should only be using scale for these and not offset, so only play with the values you see set already:

Intermission.rbxm (4.9 KB)

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Thx, really appreciate it. I couldnt havedone it without you

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