So I’m trying to make a GUI loop in which the background and an imagelabel tween together between different images, kind of like GTA’s loading screen. However, whenever I try it it doesn’t work, or it just tweens the same frames.
Here’s the code:
while true do
local randomEvent = math.random(1, 5)
if randomEvent == 1 then
wait()
char.Image = char1
char.ImageColor3 = Color3.new(192, 255, 205)
local CHARAppear1 = ts:Create(char, AppAnimation, Appear)
CHARAppear1:Play()
background.Image = one
local BGAppear1 = ts:Create(background, AppAnimation, Appear)
BGAppear1:Play()
wait(3)
local CharDis1 = ts:Create(char, DisAnimation, Disappear)
CharDis1:Play()
local BGDis1 = ts:Create(background, DisAnimation, Disappear)
BGDis1:Play()
end
if randomEvent == 2 then
wait()
char.Image = char2
char.ImageColor3 = Color3.new(255, 255, 255)
local CHARAppear2 = ts:Create(char, AppAnimation, Appear)
CHARAppear2:Play()
background.Image = two
local BGAppear2 = ts:Create(background, AppAnimation, Appear)
BGAppear2:Play()
wait(3)
local CharDis2 = ts:Create(char, DisAnimation, Disappear)
CharDis2:Play()
local BGDis2 = ts:Create(background, DisAnimation, Disappear)
BGDis2:Play()
end
if randomEvent == 3 then
wait()
char.Image = char3
char.ImageColor3 = Color3.new(255, 255, 255)
local CHARAppear3 = ts:Create(char, AppAnimation, Appear)
CHARAppear3:Play()
background.Image = three
local BGAppear3 = ts:Create(background, AppAnimation, Appear)
BGAppear3:Play()
wait(3)
local CharDis3 = ts:Create(char, DisAnimation, Disappear)
CharDis3:Play()
local BGDis3 = ts:Create(background, DisAnimation, Disappear)
BGDis3:Play()
end
if randomEvent == 4 then
wait()
char.Image = char4
char.ImageColor3 = Color3.new(255, 255, 255)
local CHARAppear4 = ts:Create(char, AppAnimation, Appear)
CHARAppear4:Play()
background.Image = four
local BGAppear4 = ts:Create(background, AppAnimation, Appear)
BGAppear4:Play()
wait(3)
local CharDis4 = ts:Create(char, DisAnimation, Disappear)
CharDis4:Play()
local BGDis4 = ts:Create(background, DisAnimation, Disappear)
BGDis4:Play()
end
if randomEvent == 5 then
wait()
char.Image = char5
char.ImageColor3 = Color3.new(254, 175, 250)
local CHARAppear5 = ts:Create(char, AppAnimation, Appear)
CHARAppear5:Play()
background.Image = five
local BGAppear5 = ts:Create(background, AppAnimation, Appear)
BGAppear5:Play()
wait(3)
local CharDis5 = ts:Create(char, DisAnimation, Disappear)
CharDis5:Play()
local BGDis2 = ts:Create(background, DisAnimation, Disappear)
BGDis2:Play()
end
end