Hmm… when I switch to ipPhone 4S for example, I am still having issues with the GUI even when all frames and imageButtons are set to scale values and all offset values are at 0.
Size has two values: scale and offset. Size: {ScaleX, OffsetX}, {ScaleY, OffsetY}
When making sizes of UIs always opt for the size to be only in scale numbers and the offset ones be on zero. Since offset decides the size via pixel count it will be different in different resolutions. But scale decides the size via percentage (e.g ScaleX = 0.1, ScaleY = 0.4 : The frame will take up 0.1/1 → 10% of the screen on the X axis and 0.4/1 → 40% on the Y axis.) This size will be proportionate to every resolution so the UIs work the same in all devices
Hey,
Don’t listen to anyone here, waste of time.
Take what I use: AutoScale Lite
Firstly order the Gui’s however you like, and then follow these steps:
You need to select all frames, imagelabels, text and everything that has a position property (not things like gradiant) and hit these buttons by this order:
I mean its not hard to change the size of a UI from offset to scale I dont see why you would need a plugin to do that. Also stop begging to get the answer its not a competition
I am not sure, but it looks like… the Scale Factor doesn’t work anymore.
I can’t tell if it happened with the new update this week, but it’s not working.
I guess I need to try the plugin now.
Any other thoughts or ideas how I could fix that?
Thank you so much!
@sombolian THANK YOU SOOO MUCH
I download your plugin, and just used the Constraint, and it worked right away.
What a Life Saver. Thank you sooooooo much, you made my day and your plugin is amazing.
I tried it and it’s fantastic. I just used the “Add Constraint” and it fixed all my scaling and distortion issues. I can highly recommend your plugin. What a great tool. Thank you soooo much, I really appreciate your help!!!