GUI Frame showing over other gui objects with higher Zindex

As shown in the picture the two frames in the bottom left are showing over the inventory frame.

I checked that the points frames have a lower zindex than the frame behind it but they are still displaying above it. I also checked the screenGUIs that they are parented to and they both have a display order of 0.

Does anyone know what could be causing this?

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If you may, can you show us how the UI elements are structured in the Explorer? just to see what is parented to what. I’m guessing that there might be something to how the Z-Index of each element is set.

You might probably want to also look out on how the ZIndexBehaviour of the ScreenGUI(s) is set, changing them might help.

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