GUI Not bieng cloned? ProximityPrompt script

script.Parent.Triggered:Connect(function(player) -- Proxminty prompt is the parent
	local clone = script:WaitForChild('ShoppingGuns'):Clone()

	clone.Parent = player.Backpack
end)

It’s simple, but not working. The GUI don’t appear…

If you add a print statement does it print, and also if you check the explorer is it in the backpack?

It does print. But the gui is STILL not being cloned

Clone it to PlayerGui, not the backpack

clone.Parent = player.PlayerGui

Assuming your gui is a ScreenGui

Yes, exactly what I just thought about xdddddd

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