script.Parent.Triggered:Connect(function(player) -- Proxminty prompt is the parent
local clone = script:WaitForChild('ShoppingGuns'):Clone()
clone.Parent = player.Backpack
end)
It’s simple, but not working. The GUI don’t appear…
script.Parent.Triggered:Connect(function(player) -- Proxminty prompt is the parent
local clone = script:WaitForChild('ShoppingGuns'):Clone()
clone.Parent = player.Backpack
end)
It’s simple, but not working. The GUI don’t appear…
If you add a print statement does it print, and also if you check the explorer is it in the backpack?
It does print. But the gui is STILL not being cloned
Clone it to PlayerGui, not the backpack
clone.Parent = player.PlayerGui
Assuming your gui is a ScreenGui
Yes, exactly what I just thought about xdddddd