Hi!
I’m making a gui in my game and i’ve saw that the gui in Game looks different than in Studio even tough i’m using autoscale plugin and i’ve put everything on scale. You can see it here:
Studio:
Game:
The gap between them is bigger and other parts of gui looks different too
You could probably want to put the four buttons under a container with UIAspectRatioContraint rather than putting the ratio constraint on each button. When you put it under a container, the buttons can calculate its size and position based on that container rather than the whole ‘ScreenGui’ itself.
Example:
(You could either use or not use UIGridLayout as long as you don’t put UIAspectRatioContraint in the buttons, whatever that does for you.)