I’m trying to make a bunch of GUIs for my game, but all of them only scale properly at 1920*1080. The Roblox dev wiki says that the scale value will move the GUI element a variable distance based off the screen size but as far as I can tell, it doesn’t do that. Am I doing something wrong with the screengui, the frame or the button object?
I’ve been working on a different frame object to first get the hang of GUIs.
I’ve been messing around with the GUIs for a bit and something strange is happening. So the frame scales fine at lower resolutions, but when I shrink the frame, the GUI textbox moves with the frame, but at a slower rate than the frame.