I’m having Trouble Scaling this Gui. when it’s in the studio it looks how it’s supposed to look, but when I publish it and play it, the Gui Grows To an unreasonable size. How do I prevent this?
in Studio(What it’s supposed to look like):
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In-game:
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I recommend you make all your GUIs in Scale instead of Offset so that they will change based on screen size. Also, you can use constraints to maintain aspect ratio.
UIAspectRatio constraints are useful for scaling elements correctly for every screen size at a certain proportion. I use them all the time. Example: 1:1 = square, 2:1 = rectangle