I have a UI Constriant, and both frames show on every single device I had tested, but only one shows in-game. Btw when I click run in studio both GUIs still show.
Yeah its the ui constraint problem, check its position and size. Or is it the script? Then it should replicate the server to the client too ( The client must know that the GUI exist )
Yeah and also the UI Constraint, screenshot the properties. Because you set the absolute size instead of the size. Instead of setting the size to { 0, 224 } in X Axis. Try increasing { increase size, 0 } In X Axis and also Y Axis
Don’t use that plug in bro, try to adjust it yourself, because it gives you freedom to fix the size, and position without relying on an old plugin that you have to wait for the plug in to update. Trust me its easy after watching this video that I learned https://youtu.be/9OCHwCCwLGA?si=Z_i0By2DNx6Iu0Zh
I’m not going to do this. If this were the issue, maybe both GUI’s would be hidden, But only one is gone, the UI constraint is the same, the only difference is the Y. And why would it only show in Studio.
All of these {0,0},{0,0} it’s better to use the 1st numbers before the comma rather than the 2nd ones.
Even if stating {0.07,0},{0.03,0}… the first number in the 0,0 is a screen percentage (relative to the screen size or container size).
Makes this a bit harder to do but you can use tools… AutoScale Plus
I like this one, it just recalculates it to what I was saying … The key here is it’s then relative to the screen.