Gui Not The Same In Other Devices

I’m making a list of players but the Size Of it changes for other devices


I tried using a plugin called:

  • AutoScale Lite

this is not my first time using autoscale lite and i know how to make it have the same size in all devices but whats new to me is the list.

image

but still didn’t work

if anyone knows a way to fix would
I would be thankful.

(the player list is top right)

4 Likes

Did you convert the ScrollingFrame’s Size AND Position to use Scale instead of Offset?

1 Like

Well I know the problem but it’s really hard to explain but ima try my best to explain in Steps . Step 1. Make sure all you’re UI’s Position, Size Offset are set to 0, Step 2. Make a frame that will be the parent of all the Ui that you have in the photo, Step 3. Add A UIAspectRatioConstraint then set “AspectRatio” to 1.2 and “AspectType” ScaleWithParentSize last but not least Set The “DominantAxis” to Width

2 Likes

I usually do something like

Size: {0.14, 0}, {0.08, 0}
instead of
Size: {0, 160}, {0, 100}

2 Likes

Also, do the objects in the list also have their size and position set using Scale and not offset?

2 Likes

If you’re referring to the properties i mentioned no they do not “AspectRatio” and the others are a properties of UIAspectRatioConstraint in short they are not objects they’re properties of UiAspectRatioConstraint

I was not referring to your reply.

change anchor point so that its anchored to the top right corner of the ui so UiSizeConstraint changes the frames scale based from the right side of the screen

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Guys i fixed it.
the problem was the template that i was using it kept making the size on offset and i didn’t even notice that it was beacuse all i was doing is select it and then click scale on the plugin
but i changed it manualy
it works now Tysm everyone.

1 Like

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