Hello! I’ve lurked on the Roblox Devforums for a WHILE, but I haven’t made a post until now! Sorry if my questions and examples aren’t exactly concise!
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What do you want to achieve?
I’m attempting to make a simple GUI element stay above a separate GUI element (which is in a different ScreenGUI) while keeping it mostly the same throughout several different screen sizes. -
What is the issue?
When using the Device Emulation built into Roblox Studio (specifically the “Average Laptop” setting) the previously mentioned GUI element moves slightly downwards, partially concealing it underneath a different GUI element. -
What solutions have you thought of so far?
I’ve searched for the problem I’m having and have tried several methods of fixing it mentioned by other people (E.G. adding UISizeConstraints, UIAspectRatioConstraints, changing around the element’s Anchor Point, enabling IgnoreGuiInset, using Scale instead of Offset) and none so far have seemingly worked. I’m really stumped!
Original GUI element (Not using Device Emulation)
GUI element using Device Emulation
Workspace screenshot of the GUI element I'm having problems with
I really dont have much experience in working with Roblox UI, and it feels like I’m just missing some little obvious thing. I’m really at a loss for what to do and would like help fixing this problem as soon as possible!