GUI position issues

Attempting to make a simple GUI to start the game, but its position does not match what I see in studio, I don’t use GUI very often so help would be appreciated.


I’ve messed with the potion for god knows how long, how do I keep its position fixed?

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Can you send us a screenshot of what the scale and the position property is?
Did you use the scale size or the offset?

Instead of using pixels use scale for example instead of {234,0,255,0} it should use the numbers that are zeros another value using it is: {0,0.25,0,0.25} this uses scale instead of pixels so it will stay the same in different platforms and in a smaller window.

(edit I forgot to make it a decimal instead)

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