Gui scaling and position different in game

What plug-in are you using? I will do some experimenting today, it seems like it’s caused by your plugin, considering how dramatic the change is.

Are you using scale for size and position or offset or both?

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That information was given in the original posting.

Also,

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I use autoscale lite plugin and I use scale size and position.

been having this issue using the same plugin. Problem is, when i use other ways of fixing it, it never does. Autoscale is just the closest i can get. (m trying to have compatibility with mobile and pc)

would you (person reading this) suggest i create separate buttons and all for the different devices and make it so you can only see them on mobile? or is that just more work than needed.

That is too much work and not efficient since there are so many different screen aspects and resolutions. You can create UI without the plugin, its not that hard… this is the best way to control what you end up seeing.

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