GUI Scaling Issues

Hello Robloxians, I’m having a small issue. I have 2 GUIs that appear differently on different resolutions.
Heres what it should look like:

What it looks like on friends display:

I have also done Offsets, but still doesn’t work. I also tried UIAspectRatioConstraint and still won’t work! Please respond ASAP!!!

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Make sure the frames are positioned using Scale and not Offset. Offset moves frames in pixels, which is why it looks different on different resolutions.

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Yes, the frames are scale not offset! :slight_smile:

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Use UIAspectRatioConstraints to avoid stretching, and set anchorpoints. Could you show us your explorer?

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Of course, but with UIAspectRatioConstraints, it moves the position of it on other screens.
image

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Create a container frame that takes up the space of both the UIs, group the UIs into said container then delete the constraints from inside the Cash/Buttons frames and only put the constraint into the container.

Example:

This should fix any stretching issues without compromising any other part of the UI, and ensure that spacing is not messed up.

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Alright, i’ll try that. Thanks!

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Okay, so it works with the top left and top right! But not the bottoms.

I still need help, please. I did everything and it’s still not working

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Could you elaborate on what the issue is?

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