Greetings, I’ve been trying to get a GUI script to only appear on the client, but I’ve had a lot of trouble with this, and now I’m attempting to take this to the DevForum.
local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(Player)
local GUI = Player.PlayerGui:WaitForChild("Dialogue")
local function onClicked()
GUI.Enabled = true
end
script.Parent.ClickDetector.MouseClick:connect(onClicked)
end)
This code works, although for whatever reason, it appears on all clients, not just the one that activated it. I’ve tried putting it in a localscript (and replacing the PlayerAdded function with just LocalPlayer), but to no avail, I’ve tried using remotes, and I’m pretty sure I did it correctly, but it didn’t work. Does anyone know why this is happening?