You can write your topic however you want, but you need to answer these questions:
-
What do you want to achieve? Keep it simple and clear!
Bring the Shop UI down using tweens then bring it back up -
What is the issue? Include screenshots / videos if possible!
The tween won’t seem to work a third time
gui error - YouTube -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I changed an activated boolean on the gui to check if it’s activated or not to be changed locally so i used remote events (server to client) and that helped with the boolean
Code for the prompt
local prompt = script.Parent
prompt.Triggered:Connect(function(plr)
local platform = plr.PlayerPlatform
if platform.Value == "PC" then
print("a")
local ui = plr.PlayerGui.PC
local shop = ui.ImageLabel
local tweenservice = game:GetService("TweenService")
local goals = {}
goals.Position = UDim2.new(0.161, 0,0.142, 0)
local info = TweenInfo.new(0.2,Enum.EasingStyle.Quad,Enum.EasingDirection.InOut,0,false,0)
local tween = tweenservice:Create(shop,info,goals)
local actived = shop.Activated
if not actived.Value then
tween:Play()
print(shop.Position)
print("fired this thing")
game.ReplicatedStorage.RemoteEvents.changeactivatedvaluepc:FireClient(plr)
end
--[[elseif platform.Value == "Console" then
local ui = plr.PlayerGui.CONSOLE
local shop = ui.ImageLabel
local tweenservice = game:GetService("TweenService")
local goals = {}
goals.Position = UDim2.new(0.161, 0,0.142, 0)
local info = TweenInfo.new(0.2,Enum.EasingStyle.Quad,Enum.EasingDirection.InOut,0,false,0)
local tween = tweenservice:Create(shop,info,goals)
local actived = shop.Activated
if not actived.Value then
actived.Value = true
tween:Play()
else
end
elseif platform.Value == "Mobile" then
local ui = plr.PlayerGui.MOBILE
local shop = ui.ImageLabel
local tweenservice = game:GetService("TweenService")
local goals = {}
goals.Position = UDim2.new(0.138, 0,0.131, 0)
local info = TweenInfo.new(0.2,Enum.EasingStyle.Quad,Enum.EasingDirection.InOut,0,false,0)
local tween = tweenservice:Create(shop,info,goals)
local actived = shop.Activated
if not actived.Value then
actived.Value = true
tween:Play()
else
end]]--
end
end)
mobile and console are commented for testing
Code for the x button
local button = script.Parent
local shop = button.Parent
local tweenservice = game:GetService("TweenService")
local goals = {}
goals.Position = UDim2.new(0.161, 0,-2, 0)
local info = TweenInfo.new(0.2,Enum.EasingStyle.Quad,Enum.EasingDirection.InOut,0,false,0)
local tween = tweenservice:Create(shop,info,goals)
local actived = shop.Activated
print(actived.Value)
button.Activated:Connect(function()
if actived.Value then
print(actived.Value)
tween:Play()
print(shop.Position)
actived.Value = false
end
end)
Code from the local script
game.ReplicatedStorage.RemoteEvents.changeactivatedvaluepc.OnClientEvent:Connect(function()
print(game.Players.LocalPlayer.PlayerGui.PC.ImageLabel.Activated.Value)
game.Players.LocalPlayer.PlayerGui.PC.ImageLabel.Activated.Value = true
print(game.Players.LocalPlayer.PlayerGui.PC.ImageLabel.Activated.Value)
print("didt eh thing")
end)