Gui won't fill out the entire screen

Hi everyone, I’m currently working on a dinosaur game with my partner and coming across a slight problem with the update loading Gui. I’d like it to fill out the entire screen but for some reason it’s cutting out the top half as shown in the image below.

I’ve tried searching online on YT and other platforms for answers and have followed everything I was told but sadly none of it fixed it. If anyone knows how to fix this and make it actually fill out the whole screen that’d be hugely appreciated!

1 Like

Are you using Scale or Offset for your UDim2 values?
Do you have the center of the GUI positioned at 0,0?

1 Like

the ScreenGui should have a property called like IgnoreGuiInset or something like that, enable it and it should be working just fine!

4 Likes

You’re a lifesaver, this fixed it IMMEDIATELY. Thank you so much!

1 Like

That was the first thing I thought but I was considering a phone screen and that the GuiInset would be at the side of the screen.

2 Likes

Yeah for now the game will be PC only as I wanna worry about making it phone friendly etc later haha.

Hi, what would be the fix for phone then ??

From the screenshot I was thinking that the inset edge would have been from the side of the screen, not the top.
I’m not sure about how to fix it for a phone, but give @FroDev1002’s Solution a try.

2 Likes