GuiButton.Activated not working

The .Activated event does not work in this setup for some reason…
image

local graphicsBtn = settingsFrame.ScrollingFrame.Graphics.Switch
graphicsBtn.Activated:Connect(function()
	print("activated")	
end)

Tried using outside of this setup, works perfectly, also tried ImageButton but still does not work…
I know I can use MouseButton1Click but I want it to work on all platforms by using .Activated, other buttons with the similar setup do work, see the screenshot below:
image
And yes I’ve tried re-naming it to Dot or anything else, and it didn’t work

make sure the Active property is true

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Just noticed it was set to false for some reason, no clue why lol

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Also, make sure you’re accessing the guide through the player.

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