Ignore old post

When I listened to this, I renamed it to “PlaneLaser” it’s still lame. So I thought of this,
“meteordestruct”

Should I just name it to
“destroy meteors”?

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planebeam is original enough and sounds good to me, don’t think too hard about it

edit: actually i like the sound of meteordestruct

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ig I’ll rename it to MeteorDestruct.

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I finally thought of something new to put on this, Step 9 and Step 8 have been added.

Don’t add any backdoors and making a community.

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Is their anything else I should put on here?

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Im going to add a music section, as this is another way to make players stay in your game.

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Definitely agree with that statement on picking a genre before making your game. The first game I tried making was “original,” but it was really hard to judge it because I couldn’t compare it to anything.

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Added a music part to explain why you should add music and how it is a pull factor for a player.

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you should add an section “how to keep motivation” pls

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I will try to come up with something on the next update time.

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I am very appreciated by the huge milestone this post has hit! I will try my best to continue to push out weekly or monthly updates!

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Today marks probably the last day I will update this post, because I don’t have much else to say on it.

Im probably going to add a motivation part or a developer group part.

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I love you @StarJ3M
I read every single posts that you wrote and I totally agree with all of them (except those that I can’t understand XD)

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What parts in specific? I can edit and simplify the ones you don’t understand to help people read it.

I wouldnt really care its just an obby.

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Thats just your opinion at the end of the day, but if its a actual hard obby, some people ( other than you ) actually care if there’s skips or not.

I mean, it kinda takes away the point of the game. Plus, it will make your game die out faster.

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lol, these do not seem like cons to me. I like working at my own pace and I like to learn everything about Roblox Studio and making games.

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Bro right after I start developing a car driving simulator I see this-
Bruh man :speaking_head: :100: :fire:

This is a great post! In fact, I just wrote an article that covers a lot of these points. The article is called: The Ultimate Guide to Creating a Roblox Game

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That’s nice to here :), though I feel like a few of these points may or may not be a bit dated, but I’m pretty lazy to update the post nowadays due to school work, but hopefully more people go to that then this. Also wish I actually had a big game so I can help people out on how to do things like advertising and what-not.

Good luck with your website!

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