The Microprofiler label “GuiLayerCollector: processDescendants” is showing up to 110ms of time consumption on SCP: Roleplay.
We have recently updated the game and this is being extremely detrimental to the experience, causing severe player count losses.
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Thanks for the report! We’ll investigate.
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Hi @MetatableIndex - please rollback your update for now. We will need more information to determine the cause of the issue.
We recommend separating out your large update into smaller areas and doing profiling to determine the root cause. Without more information it’s unclear whether this issue is caused by an issue in the engine or if it’s game specific.
Once you’re able to isolate the problem to a specific problem, with steps (or a place file) that demonstrates the performance concern, we will be able to investigate.
Thanks and good luck!
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