Guilded community integration

If Roblox truly wants to attract older players they should just consider Guilded a lost cause and use the real program Discord to integrate instead, I understand Roblox bought the company in hopes of innovating the platform, but sometimes you have to know when to cut your losses.

2 Likes

There’s no harm that both coexist/used.

EG: Not everyone is on Facebook (aka Discord) & others on Twitter (aka Guilded).
They both have their advantages… and preference of users.
It is really up to the users to decide what they want… not developers.

This way Developers can reach their audience on as many platforms as they try.
It’s really up to the Developers … IF… they want to reach them.

3 Likes

If you were aware of current trends, you would know most players on Roblox do not use Facebook or Twitter, the point is to not waste time/resources on projects that nobody is going to be using. Why spend weeks making something for 1 single twitter user when that time would be better spend making something for thousands of discord users. The main focus of this topic is about bringing your game community together, which is hard to do when you give the community 20 different options for which platform they should come together on.

That already exists.
Guilded can be used with Roblox Experiences, sending messages and stuff like that.
Guilded does what Discord can do, and you don’t need some excessive hooks and stuff to do it either.

In face, I have a system that does that exact thing already in one of my games.

I hate to say this, but uh… there is already some Discord integration, you can do stuff with webhooks, I don’t know if there’s any more stuff you can do but there probably is.

Discord is probably starting to lose a lot of money money, they’re shoving tons of Nitro Ads into users faces, they’re making more pointless and expensive features just for profile cosmetics locked behind their highest subscription.

Guilded’s doin’ just fine right now without their own subscription, possibly because ROBLOX already earns a ton of money from us users.

1 Like

Just because they may be losing money doesn’t mean they aren’t still the most popular platform, if you want to look at Roblox - they are losing money every fiscal year but continue to be the industry leader - management is prioritizing growth investments as it seeks to build up its scale - Discord is most likely doing the same thing. Roblox also just added game subscriptions this month, I don’t think that means they are going out of business.

Also we shouldn’t be forced to use webhooks, the functionality should be built into the API. If there is information in the Roblox API about Guilded then send the link, but I haven’t seen anything like that besides dealing with resources outside Roblox.

Here’s the documentation for both Discord and Guilded
https://discord.com/developers/docs
https://www.guilded.gg/docs/api
With what I’ve seen on the DevForum you can only use Webhooks.
Uh… what would API integration with any of these services benefit?

I meant in the ROBLOX api not discord/guilded api’s lol. If a communication platform like discord/guilded was integrated into the ROBLOX api then it would allow you to send messages from in game to an announcement channel in your communication server without needing to use external webhooks or learn new coding languages.

This can easily be done with Webhooks.

Well you can’t exactly charge a phone by thinking at it. You gotta hook it up somehow.

You don’t need to learn another programming language to send messages through webhooks, although you will need to learn how to properly structure them so the API will accept it.
Here’s a neat little tutorial I found on how to do it.
Also, learning is neat.

Honestly though, this conversation is getting a bit too off-topic.

Are there plans to migrate groups over to Guilded?

Again I think you are missing my point, I was saying you shouldn’t NEED to use webhooks or proxies, it should be built into the Roblox API like how the catalog browser recently was.

So I added my Guilded community server to some of my Roblox games and it filters out my username on the website, despite it being my Roblox username which isn’t filtered.

You can see references to my username: SBTechh, on the website and in the game description with no filtering, however. the integration tags it out.

It is stated as “SBTechh Game Studios” on my Guilded server, as well as my Roblox group where it originates.

Guilded server:

Roblox group:

I’m a little unsure as to why it does this as “SBTechh” is accepted everywhere else on the Roblox website and all other Roblox sites.

1 Like

This topic was automatically closed 120 days after the last reply. New replies are no longer allowed.