GuiService.TopbarInset incorrectly returns an empty Rect value a while after starting the game

As shown in the video below, GuiService.TopbarInset has the incorrect value of 0, 0, 0, 0 for a few frames, then the incorrect value of 0, 0, 0, 58 for a few frames, and only after that does it finally update to the correct value:

Expected behavior

GuiService.TopbarInset should have the correct value before any code runs (at least right before game.Loaded).

1 Like

Roblox probably won’t fix this because it’s not really a bug but just a network issue. For me it never does that. Maybe its studio only?