Gun Animation Bugged

For some reason, the animation for my gun is bugged, Inside of the slide going backwards, it’s going sideways. In the animation editor I made it going backwards, The other gun seems to work fine, but the other one is bugged.

How did you connect all the motors?

I used RigEditLite to connect welds and motors.

Do it manually.

Motor6D:

  • Right Arm/Torso → Handle
  • Handle → Every animatable part (bolt, magazine)

Weld:

  • Handle → Every static part (attached to handle, but doesnt move during animation)

Handle should get snapped to limb you have chosen, its completely normal.

Okay, I’ll try this, in a few minutes.

Connect both Right Arm, and Torso to the Handle?

Its either Right Arm or Torso.

Right Arm will make the handle move whenever u move the right arm, Torso will make the gun stay in a single place whenever you move your right arm.

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I don’t know if i’m doing it wrong, or not, but it’s just making the gun look crazy.

image

You need to adjust your C0 and C1 of your welds.

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