I think the gun handle is just tilted for the right arm, but the left arm’s animation doesnt fully work and it moves up and down as I walk. In prison life, the left arm holds the barrel of the gun and doesn’t move whilst walking. Any fixes?
This is the part of the GunServer script that I assume is what handles the animations
local animation = player.Character:WaitForChild("Humanoid"):LoadAnimation(animation)
animation:Play()
animation:AdjustSpeed(speed)
tool.Unequipped:Connect(function()
animation:Stop()
end)
end)
Help is appreciated as i’ve ran into this problem before whilst attempting to make my own prop guns with animations.
On three dots, click it. Then you will see a stuff titled “Animation Priority”
There’s where animations priority located (This image not perfectly enough so i had to explain )