Hello,
I don’t post on the Forum much but I’m super confused here.
I’m trying to make an equip animation for this gun, but for some reason when the equip animation plays, the gun points into the sky for a split second and I have no idea why or how to fix this. I’m not experienced with animations but I have lots of experience with scripting.
Gun bug thing:
What it’s supposed to look like:
Here is the code snippet for the equip animation part, no errors
module.Sounds.Equip:Play()
animations[“Equip”]:Play() --action
task.wait(animations[“Equip”].Length)
animations[“Idle”]:Play() --idle