How do I make a run script for a gun like in phantom forces. I need one that I could put my running animation id in it and I have have to press shift WHILE MOVING. And if I’m not moving the animation won’t play if I press shift
Can someone please help me out
What?
You want the player to only be able to toggle sprint while moving?
-- configuration
local useLeftControl = false -- whether the player uses CTRL (left) to toggle shirt
-- other stuff
local get = game.GetService
local uip = get(game, 'UserInputService')
local key = (useLeftControl and Enum.KeyCode.LeftControl) or Enum.KeyCode.LeftShift
function ToggleShift(isSprinting)
local humanoid; pcall(function()
humanoid = game.Players.LocalPlayer.Character.Humanoid -- im lazy bro let it slide :()
end)
if humanoid then
local isMoving = humanoid.MoveDirection.magnitude > 0
if isSprinting then
if isMoving then
-- do thing
end
else
-- stop doing thing
end
end
end
function doitBro(moment, input, processed)
if (not processed) and input.KeyCode == key then
ToggleShift(moment)
end
end
function ConstructDoItBro(f)
return function(...)
doitBro(f, ...)
end
end
uip.InputBegan:connect(ConstructDoItBro(true))
uip.InputEnded:connect(ConstructDoItBro(false))
This may not be the best, or it may not even work. You write the rest and fix it. Come to me if you need help.