So I want to make a gun system similar to this one but I just can’t figure out how to do the hand movement It would be appreciated
Search ‘aim arms at mouse position’ or ‘point arms at mouse’ or ‘aiming animation’.
There are plenty of posts out there that answer this question.
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Change arm Motor6D’s C0 rotation to make it look at your mouse. mouse.Hit is enough to calculate that.
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how exactly would i do this i tried something similar but it was acting weird
how exactly would i do this i tried something similar but it was acting weird
try applying an offset such as 90 rotational degrees. try that on all axis until it seems what you want. and only move the motor6ds on one axis keep expiermenting until it seems right.
Try the searches I mentioned. All will be explained.
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