So I bought a gun system from a guy. However he’s no longer working on them and I recently found the scripts he used for the module but I don’t know how to make them like a normal weapons system now. When you press the “Start” and test in-studio, you can go into the explorer while you’re testing and see all of the scripts and parts. I want to know how to replace them so I can figure out how to edit them. Sometimes there is an issue where you cannot see other player’s bullets, and they cannot see yours and I’m trying to fix it.
This is what it looks like when you’re editting it from the normal studio: Screenshot by Lightshot
ahh, I suggest searching up some tutorials to create your own weapon system, or try to get in contact with the creator.
As this would help you the most with tutorials to actually learn how to code and actually understand how that system your learning how to make to fully customize it to the max.
I’m going to try to review the code and debug it myself but theres a big chance I won’t understand it do to the messy way it was done and the requires.
My Idea is that in this screenshot its requiring a module thats messing with the models.
they are trying to hide what is been required by using math. but if you do the math it comes out to 2803213641 which is the asset: gunwhitelist - Roblox
inside this module has a list of UserIds (Probably people that have bought it. Like yourself!)
Thanks for the help! The scripter is actually BelugaAxius, Broken is his business partner. I bought and helped him animate his first version of the guns but he has gone dark and I’m trying to understand the code enough to change it to my own modules so I may tweak it and keep it.