Gun Wont Go To Handle Position

image


image

So, this is rather hard to explain. I’m making an FPS system with viewmodel arms, the view model part works great, gun deals damage, and yeah; however, I’m wanting to put the physical model of the gun into the tool. However, when I do that, it is at a position that I didn’t set it to; so I attempted to fix it by adding a “ChangeGunPos” script.

In the “ChangeGunPos” script, this is what I wrote.

script.Parent.Handle:FindFirstChild("Handle").Position = Vector3.new(script.Parent.Handle.Position)

I put the gun handle inside of the tool handle. Completely unsure if that’s the problem or if it’s completely something else.

Any suggestions?

Is your handle anchored? If so then try un anchoring it or use a plugin such as tool grip editor

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.