Guns teleporting to the ground!

I had these gun scripts a while back that are really nice in design, but they broke ever since an update from a couple years back. I wanted to restore them to their former shape but there’s two major bugs that prevent them from achieving what I want them to achieve.

  1. The guns seem to attach to the ground after its pulled out twice.
  2. Some of the guns cannot even do damage.

They are pretty complicated scripts, and I checked if the guns were weld to the ground but that did not seem to work. Do you guys have any advice on where I should start, where I could look in the script for a solution? Thank you!

It’s probably because the parts are still anchored, so it will teleport the Player character to the gun, make sure you have some kind of weld script, and unanchor parts of tool.

2 Likes

The most obvious thing is FilteringEnabled back then no one cares about FE but now Roblox forces you to use FE and The guns… probably don’t respect FE

Yeah, I think I know what you’re referring too. I tried to unanchor the parts but unfortunetly it’s still attaching to the ground. But yeah, still not working.
Also yeah, I remember a while back Filtering Enabled was pretty controversial.

UPDATE: Still no luck with the script. I tried un-anchoring the parts but it still seemed to weld to the ground. Any other solutions?