Hair is offset in-game

Hi devs,

I’m wanting to know why this hair accessory is going above where it should when I parent it with a script in-game.
It works fine with some other hair I have, but not this one.
Not while playing:


In-game:
2

I may not know the reason, but it’s quite often to see this issue with the Humanoid happen from time to time; e.g. exporting character models of players and all of the body parts and accessories being separated.

Here are some suggestions on how to fix this;

  1. Weld the object of the Hair Mesh to the head.
  2. the second image looks like the Hair Mesh is unanchored, perhaps it’s unanchored.
  3. Rejoin the studio and check if it changes the hair’s position.
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