Welcome to the Halo’s Arena Update Post!
All general info will be posted here (e.g. mode rotations, update logs and weapons).
If you have any suggestions or a weapon to submit, please contact us via Twitter.
Modes in rotation:
- Standard
- Standard Limited
- Randomizer
- Gun Rotation
- Legacy Gun Rotation
- Blood Moon
- Ultra Limited
Weapons in rotation:
- Weapons: 58
- Legacy Weapons: 13
- Total Weapons: 71
Weapon rotations can be seen in-game under the Weapons tab on the menu!
Update Logs:
Updates prior to Version 3.8 will not be logged here.
IMPORTANT
Halo’s Arena has been sunset and will be replaced by Halo’s Arena: Rematch soon
More info will be posted in our community server as and when it becomes available
Thank you for your support!
2022
Version 3.17
This update is currently in development
You may be able to access it via Test Servers
Planned Release: Unknown
Version 3.16.2 - Audio Patch
Released: 18th April 2022
(editors note: i planned to release this a whole month ago but got sidetracked with tide rush 2, sorry <3)
Changes:
- Handcannon fire sound has been substituted, it was affected by the audio update
- Pizza Car engine sound has been re-uploaded, it was affected by the audio update
- Updated the Healthbar script to display more accurate information
- Bullets are now 3x bigger
- Fire has been updated, fireballs are now 10x bigger
- Updated the menu entirely
- Animations are no longer forced to the defaults
Fixes:
- Fixed an issue causing the in-game music to play over the menu music
- Fixed an issue causing animations to look funky (idk how to describe this, they didnt look right)
- Fixed an issue causing an avatar in the tower to float
- Fixed an issue causing a few road tiles to go CanCollide false
Removals:
- Removed a secret car that played the Bad Piggies theme
- Removed the Bad Piggies theme from the possible menu music pool
Version 3.16
Released: 17th Febuary 2022
Additions:
- New Weapons: VK-47 Flatline
Changes:
- Green and Yellow Hyperlasers have a hop-up popup when equipped
- Stations now take 15 seconds to reach the ground
- Added particles to stations while falling
- Laser Cannon and Blaster bullets are now hitscan and much larger
Version 3.15.1 - Hotfix 1
Released: 29th January 2022
- Fixed an issue causing one of the ruined structures in Crossroads to go flying
- Fixed an issue preventing the Hammerpoint Rounds Hop-Up icon not appearing
- Fixed an issue causing cars to impact the highway concrete, damaging them
- Removed a leftover thumbnail asset near the destroyed highway in Crossroads
- Removed a few pathfinding testing objects blocking the highway
Version 3.15 - Hyper Update
Released: 29th January 2022
- Added Hop-Up stations (Visit one to install a hop-up onto a supported item)
- Updated Yellow Hyperlaser (Full Auto, 9 bullets per mag)
- Updated Green Hyperlaser (Burst, Fires 3 bullets per trigger pull)
- Updated Hyperlasers (All have large bullets that travel at 100 studs per second)
Version 3.14.5 - New Year's Patch
Released: 6th January 2022
- Cars can now take damage upon crashing into things (This will also slow them down for a short length of time)
- Cars will now instantly explode in the event of a head on collision
- Cars now hurt players
- Added new chat commands
- Updated the
/testserver
command to have a shorter version,/ts
- Removed the Blue Shell Depot
- Disabled Checksums in Test Servers
2021
Version 3.14.1 - Hotfix
Thank you @wojtekhugo for pointing this out
Released: 4th December 2021
- Updated server-side scripts to make changes to existing values
- Fixed an issue causing the client-side scripts to break (Scripts looking for values that no longer existed)
- Fixed The Cube not killing players with Force Fields
Version 3.14 - ❄ Christmas Update
End of Year Update: Part 2 of 2
Released: 3rd December 2021
- New weapons: Cinnamon Stick, Present, Candycane, Big Snowball
- New crate type: Present (Only has Christmas gear, drops fairly frequently)
- New game modes: Christmas Time, Ultra Limited: Christmas Edition
Version 3.13 - Revamp Update
End of Year Update: Part 1 of 2
Released: 25th November 2021
- New weapons: RPG-7
- Remodeled Glock 17, Glock 18 and Kriss Vector (Kriss Vector by @FSADWFrewaFEW)
- Reworked Brickbattle Rocket Launcher, Superball and Snowball
- Reworked system handling throwable weapons
- Reworked ammo display (Larger and now shows the fire mode of the gun if applicable)
- Added ClientAnimatorThrottling to help with performance (This will be an optional setting soon)
- Added Accelerant Stations that recharge abilities (They drop in anywhere on the map every 30-120s)
- Added gates to the road network to give effects to cars (Shell Depot immunity, Speed boost, etc.)
- Added ramps to the road network
- Added music to the menu (Any music played in-game can be played on the menu)
- Added random backgrounds to the menu (Any past menu background can appear plus new ones)
- Added decay to the abyss
- Updated Car HUD (Now shows any effects your car is under, and moved speed bar)
- Fixed many issues relating to the script that handles first person player models
- Fixed the inventory gui not handling weapon removals
- Fixed issues preventing the Brickbattle Rocket Launcher and RPG-7 from firing without resetting/dying in Gun Rotation modes
- Fixed an oversight allowing weapon animations to persist in Gun Rotation modes even after they had been removed from the player
- Made the Glock 17 and Glock 18 more distinguishable
- Made the Laser Cannon and Laser Blaster more distinguishable (Also prevents confusion from the killfeed)
Version 3.12.1 - Hotfix 1
Released: 2nd November 2021
- Fixed the new melee system not clearing damage when it was supposed to
Version 3.12 - Melee Update
Released: 2nd November 2021
- New weapons: BIG KNIFE, Drywall, Knife, Paper Knife
- Re-balanced weapons: Sword, Pizza Sword, Axe
- Reworked system handling melee weapons
- Added support for seasonal crates
- Added Gen 3 Spectating (Allows Freecam and Player spectate modes)
- Added the ability for the game to recognize if a legacy gun was used when a player is killed
- Updated High End crate spawns
- Updated the Blue Shell Depot (Killfeed name now fits, Target names are now capitalized)
- Blue shells now explode instantly if you try and send one in first place
- Moved a few weapons from Weapon crates to Equipment crates
- Fixed Force Ending games
- Fixed some bugs related to the P90
Version 3.11.3 - Hotfix 3
Published: 20th October 2021
- Lobbies now end their current game if only 1 person is in the server
- Lobbies now wait for 2 or more players after every game instead of just on server start
Version 3.11.2 - Hotfix 2
Released: 14th October 2021
- Fixed a bug where some players would be stuck in the lobby after a game starts for the first time
- Fixed a bug preventing the “Let’s see the results!” screen and the summary appearing in the Blood Moon game mode
Version 3.11.1 - Hotfix 1
Released: 14th October 2021
- Added an Invite Players button when the game is either waiting for players or a game is about to start
- Fixed a bug where players would not spawn in the tower when waiting for 2 or more players (again)
- Fixed a bug where the game would be stuck waiting for 2 or more players due to an error in the game runner
- Fixed a bug where some players would spawn on the Ultra Limited Spawn outside of Ultra Limited mode
Version 3.11 - Mega Update
Released: 14th October 2021
- New weapons: AJ’s Blaster: The Bahemoth, PlasmaFusion-6
- New mode: Ultra Limited (150x150 play area, 2 weapons, 60 seconds long)
- Updated P90 model (by @FSADWFrewaFEW), damage and reload sound
- Made test servers easier to access (Previously required a case sensitive Game ID)
- New crate type: Equipment Crate (Grenades, Basic Melee weapons and misc.)
- Added a special car that has a 1 in 100 chance of spawning
- Added player details to killcams (What weapon was used, health, etc.)
- Updated killfeed animations
- Replaced the Photosensitive Setting with Reduced Animations
- Fixed Music Volume not saving when you respawn
- Optimized many hitboxes with help from @Ethan76167
- Optimized UI scripting
Version 3.10.1 - Hotfix 1
Released: 5th October 2021
- Fixed a bug where players would not spawn in the tower when waiting for 2 or more players
Version 3.10 - Legacy Update
Released: 4th October 2021
- New weapon: Smoke Grenade
- New legacy weapons: P90, Rice Cake, SuperLauncher
- New modes: Legacy Gun Rotation, Blood Moon
- 2 players are now required to start a game
- Added new weapons to the Mini-Arena in the Lobby Tower
- Added Killfeed support to Legacy Weapons
- Spawnpoints can no longer be disabled in modes using Limited Map (e.g. Gun Rotation, Standard Limited)
- Fixed the state change sound being delayed by a second or so
- UI patches
- Added details to loading screens to help with debugging
- Updated music
Version 3.9 - what
Released: 28th September 2021
- New weapon: is new ak mag
- Major bug fixes
- Faster UI scripts
- Car patches (Hopefully they don’t start flying around when the driver has high ping or low FPS anymore)
- Added the Blue Shell Depot: Sends Blue Shells to anyone driving a car over 75 MPH
- Added support for Voice Chat
- Added Settings menu
Version 3.8
- New weapons: AUG, Tommy Gun
- Bulldog updates: Name changed, Damage buffed, Now exclusive to High End Crates
- New area: The Playground
- Minor bug fixes
- Killfeeds fixed
Credits:
@xXHaloEpicXx - Lead Developer, Weapon Models
@AbsurdCreeperman - Snowden Island Details
@starlebVerse - Game Debugger and Optimizer
@Ethan76167 - Game Optimizer
@Porkface09 - Pew Pew Gun Model
@BoonMoon - SuperLauncher Model and Sounds
@FSADWFrewaFEW - FMG-9, AUG, Kriss Vector and P90 Models
funrider28 - Model Animation Help
Modules Used:
@GrayzcaIe - SimplePath
@sleitnick - Camera Shaker
@Nikilis - Asset Ban List
Playtesters:
DcypL_Ryely, FionnVEVO, minecraftgamer12243, Porkface09, Q_MNP, RainbowLynel