Hand doesn't change transparency when tool is unequipped

Hello,
I’m trying make the hands on my rig appear when the tool is equipped, and disappear when the tool is unequipped.

The hand appears when the tool is equipped, but the issue is that it doesn’t disappear when it is unequipped. This is the code:

I believe that the issue is the fact that I made the “character” variable tool.Parent, but I am not aware of how to fix it.

Video of the issue + Output

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Make the character variable global by putting it under the tool variable, and just set character = tool.Parent each time the player equips the tool.

You won’t have to set the character when they unequip and can just continue using the character variable

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