W_aev
(W_aev)
July 23, 2023, 10:19pm
1
I’m making a sword, and I’ve been trying to use Grip Editor to fix this, but no matter what I do, I cannot figure out how to change the orientation of my grip. However, there is no change to it no matter how much I play with the values, help?
function swordUp()
Tool.GripForward = Vector3.new(-1,0,0)
Tool.GripRight = Vector3.new(0,1,0)
Tool.GripUp = Vector3.new(0,0,1)
end
function swordOut()
Tool.GripForward = Vector3.new(0,0,1)
Tool.GripRight = Vector3.new(0,-1,0)
Tool.GripUp = Vector3.new(-1,0,0)
1 Like
Just use Tool.Grip
instead of Tool.GripForward
.
1 Like
W_aev
(W_aev)
July 23, 2023, 10:28pm
3
while that worked with fixing the tool grip, my character is now floating up endlessly.
the error says this
15:25:29.237 Unable to assign property Grip. CoordinateFrame expected, got Vector3 - Server - SwordScript:115
You need a CFrame instead of a Vector3.
system
(system)
Closed
August 6, 2023, 10:31pm
5
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