Handle Orientation does not change no matter what values I put into my script

I’m making a sword, and I’ve been trying to use Grip Editor to fix this, but no matter what I do, I cannot figure out how to change the orientation of my grip. However, there is no change to it no matter how much I play with the values, help?

function swordUp()
	Tool.GripForward = Vector3.new(-1,0,0)
	Tool.GripRight = Vector3.new(0,1,0)
	Tool.GripUp = Vector3.new(0,0,1)
end

function swordOut()
	Tool.GripForward = Vector3.new(0,0,1)
	Tool.GripRight = Vector3.new(0,-1,0)
	Tool.GripUp = Vector3.new(-1,0,0)
1 Like

Just use Tool.Grip instead of Tool.GripForward.

1 Like

while that worked with fixing the tool grip, my character is now floating up endlessly.

the error says this

  15:25:29.237  Unable to assign property Grip. CoordinateFrame expected, got Vector3  -  Server - SwordScript:115

You need a CFrame instead of a Vector3.

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