HandleAdornment.ZIndex doesn't work

The only thing this property does is make handles ignore AlwaysOnTop when ZIndex is less than 0. The wiki makes it sound like ZIndex is supposed to determine what order the handles get drawn in.

I’ll update it to be more descriptive on the wiki.

Is this behavior not a bug? This doesn’t sound like what property named ZIndex would do.

cc @twberg?

Does it not affect draw order between other AlwaysOnTop HandleAdornments? That’s the only reasonable behavior it could have given our current rendering setup.

This is definitely a regression. ZIndex should denote ordering with other >= 0 ZIndex HandleAdornments.

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.