Handles are not rendering correctly

Reproduction Steps:
Using this model (rbxm file if you don’t want to take model) and placing it in StarterGui, with all of the Handle’s adornees set to the same BasePart Instance, saving the place, closing and re-opening it, and then moving around with the WASDEQ keys will render the squares in the same position.
Video demonstrating the issue:


Video reproducing the bug:


After all of these I deleted the Part from workspace, and another bug happened:
Capture


Expected Behavior:
The squares should not remain on the screen (atleast in the same place) when moving camera.
Actual Behavior:
The squares remain rendered in the same position, until they are Parented to something else and then back to StarterGui/CoreGui.
Issue Area: Studio
Issue Type: Rendering
Impact: High
Frequency: Constantly
Date First Experienced: 01.10.2021
Date Last Experienced:

Thanks for the report! We’ve filed a ticket to our internal database and we’ll follow up when we have an update for you.