I’m trying to make a smth like fps knife, i’m using this kit(i think) How to make a FPS KNIFE on roblox! - YouTube
And i got a problem that hands are not visible through the walls.
I want to make smth like this ((
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ViewportFrame
Other than that, I dont think you can prevent BaseParts
from clipping through other BaseParts
without having to use something like raycasting.
Pretty sure its the only solution, you could try moving your viewport arms depending on distance from the front part. Mind that ViewportFrames decrease quality by alot.
I already knew about ViewportFrame. Is there a way to stream part form workspace (
or from somewhere else) to viewport? Kit that i’m using, creates “Arms” in “Camera”.