additions:
- Thanks to your contributions at Handy’s shop, he has been able to invest the materials into terraforming and providing infrastructure to the land (New Map).
- New vehicle shop! Purchase keys to vehicles to spawn them!
- New random item shop! (Items here refresh every 24 hours.)
- Added dynamic seasons! (Seasons will change various things about the game: ex: farming is slower during the winter)
- New badges!
- 1 new overworld boombox.
- Tons of new items!
- Players can now press the spacebar or the A button to get up from being ragdolled.
- Tree leaves now have windshake.
- VR players can now bring a food item to their mouth to eat it.
- VR players can now craft items (X on an oculus).
- Your character now moves to the position of your VR headset, no need to recenter yourself anymore!
- Added in the crafting guide from Handyman Survival.
- Added a first person ragdoll camera! (You can toggle this off by pressing the camera icon in the top right).
- Added trucks.
- Cars now have sound when they are running.
- Some items now have descriptions.
- New accessory slots: Right Arm, Left Arm, Waist
- 2 more inventory slots, and a new button in the inventory to switch to the accessory inventory.
- StreamingEnabled enabled.
- Updated tree leaves mesh.
- Re-added in snowballs and snowmen
- New commands for private servers ("/season pause/resume", “/dynamicweather pause/resume”)
changes:
- Resource gathering tools have been given a makeover.
- Gravity gun now shoots items away from the player instead of dropping them.
- Gravity gun now has an aim beam similar to the physics gun.
- Torch model updated.
- Players no longer auto ungrab large objects when ragdolled.
- Hands now properly align to physics items when ragdolled.
- Levers should be more resistant to switching.
- Arms/Hands should no longer lag behind the player.
- Better positioning of hands when looking down/up.
- VR players will no longer take any fall damage.
- Fishing Pole and resource gathering tools are now physics items.
- Player character is more properly aligned for VR players.
- Players can no longer crouch while swimming (this caused you to be unable to move in the water).
- VR climbing is much more responsive.
- Great oak trees can now be cut down. They take longer to cut than regular trees, but have better drop chances for items.
- The Great Great Oak Tree can now be cut down.
- Dirt piles now have the same respawn time as trees/mines.
- Climbing on top of things should be a bit easier now.
- Snow properly removed from buildings.
- Players can no longer grab climbable objects made of glass, ice, or glacier now.
- Climbing should be much easier, character now aligns with your camera.
- Players take less fall damage when landing in water.
- Weather is better optimized for low graphics.
- Physics/Gravity guns now have better interactions with levers, sliders, etc.
- Water waves are now affected by the weather conditions.
- Boombox 3/
10/11 Audio has been changed. - Dirt, Seeds are now stackable.
- Soul of the Sky/Developer Texture now respawn after a while.
- Swords can now be equipped in the waist slot.
- Coils can now be equipped to arm slots, coils must be equipped to these slots to affect your character.
- Clouds change color depending on the time of day, no more bright clouds at midnight.
- Rain/Splash particles are now affected by light.
- FlashLight changed to Flashlight
- Grass/LeafyGrass changes color as the temperature changes.
- Fishing rod reel-in time decreased.
- Footplanting is now more accurate based on your character’s height.
- Footstep sounds properly align to footplanting.
bugfixes:
- Fixed crafted items not having a despawn timer.
- Fixed items displaying an incorrect name.
- Some client-side memory optimizations.
- Some server-side optimizations.
- Fixed being unable to jump after being ragdolled.
- Fixed wagons and wheelbarrows from teleporting back when you let go of them.
- Fixed players being able to see grab icons when they aren’t attempting to grab something.
- Fixed resources like trees, dirt piles, and mines not respawning.
- VR players should no longer be able to ragdoll.
- Fixed VR climbing.
- Fixed VR fishing.
- Inventory now properly highlights for VR players.
- VR players can now drop items that are extendable for normal players.
- VR players should no longer see the grab icon.
- Fixed some item duplication glitches.
- Head should no longer freak out during ragdoll.
- Physics/Gravity Gun can no longer pick up items that players are holding.
- Players can no longer grab items held by the physics/gravity gun (this doesn’t apply to large objects like a box).
- Fixed crouching in water.
- Crafted items now save in your hands.
- Layered clothing will no longer cut off visibility of player arms while in first person.
- Items should no longer be lost when the game is updated.
- Accessory slots will no longer light up for items that can’t be stored there.
- Fixed grab positions on moving items/when the player is moving.
- Resetting and leaving will not delete held items.
- Wind ambience should be playing again.
- Planks should no longer be able to attach to players.
- Lightning should now properly fling players.
- Gravity Gun aim beam is no longer visible in the inventory.
- Fixed a bug where players couldn’t stack items in the inventory.
seasons gameplay changes:
- 4 seasons: spring, summer, autumn, winter
- Fishing (slower in the winter, faster in autumn)
- Trees (will not regrow during the winter, grow faster in the spring)
- Crops (grow slow during winter, grow faster in the spring/fall)