I’m trying to set up haptics for xbox one controllers in my game
local HapticService = game:GetService("HapticService")
wait(3)
print(HapticService:IsMotorSupported(Enum.UserInputType.Gamepad1, Enum.VibrationMotor.Large))
print(HapticService:IsMotorSupported(Enum.UserInputType.Gamepad1, Enum.VibrationMotor.Small))
print(HapticService:IsMotorSupported(Enum.UserInputType.Gamepad1, Enum.VibrationMotor.RightTrigger))
print(HapticService:IsMotorSupported(Enum.UserInputType.Gamepad1, Enum.VibrationMotor.LeftTrigger))
print(HapticService:IsMotorSupported(Enum.UserInputType.Gamepad1, Enum.VibrationMotor.LeftHand))
print(HapticService:IsMotorSupported(Enum.UserInputType.Gamepad1, Enum.VibrationMotor.RightHand))
it just prints false for all of them. why?