Hey! I’m Michelle, better known as harht on Roblox.
I am currently 19 and have been actively building on Roblox for about 9 years now (since 2013).
I specialize in building as well as 3D modeling and have always had a great passion for architectural design! My work means a lot to me, it is one of the few ways that I am able to express myself, as I always put 100% into everything that I make. I have just begun doing commissions last year and I can say that it has truly been an inspirational journey, as I have grown and learned so much through taking on new challenges and styles of design. I often work alongside my building partners, @d5no @o1lience as well.
Some popular games I am currently working or have previously worked on are:
Mermaid Life by Myzta ( Fullflower Studios )
Royale High - by callmehbob
TTD3 by Emotes CO.
Apocalypse Rising 2 by Gusmanak
Islands + BedWars + Prop Hunt by easy.gg
You can view my assets here: harht - Roblox
Personal Favorites = ☆
Erythia's UGC Store
{ Credit to Erythia for some meshes used throughout this build }
{ Collab with d5no }
I’m usually quite active and flexible as of right now due to the current situations in quarantine. I try my best to meet all reasonable deadlines. If you have a specific deadline, it would be best to mention this beforehand so I am able to plan accordingly. If there are any issues with finishing by the deadline, I would let you know in advance.
I am very flexible with payment. I usually accept robux, sometimes USD ( Paypal ) payment.
If you would would like to hire me, please consider the following!
I work on my schedule, with of course meeting the deadline! Please do not rush me!
I take payment AFTER I have completed your commission.
You will be updated frequently with progress as I am working ( screenshots ) and I take constructive criticism to heart to meet your needs. If anything needs to be changed.
I would prefer you would let me know your thoughts while I consistently update you with what I have added/ or changed.
I fully understand how to avoid lag and optimize my builds as much as possible! I avoid unions mostly, reduce unneeded parts, and keep my tri count low on my meshes, this allows me to my build to perform smoothly and stick with a reasonable place memory.
Due to high amounts of commissions, I am only doing those that I am reasonably comfortable with. When adding me, please let me know everything you need and I will be able to respond from there.
Developer Forum - @harht
Roblox - harht
Discord - harht#1647
Twitter - https://twitter.com/harhtRBLX
Thank you for checking out my portfolio!