Has the Roblox ad/sponsorship algorithm changed?

Recently (meaning literally a week ago) I noticed a major drop off of the efficiency of advertising and sponsoring by about 60% for my game. I don’t believe that shadow-banning is a thing on Roblox, but when I asked support about why my games performance had changed I received a nonanswer.

  1. What do you want to achieve? I want to fix the issue with my game causing its ads and sponsorships to be less efficient and effective

  2. What is the issue? My game’s ads and sponsorships’ efficiency has dropped by 60%, despite no change to the amount of robux I advertise (in fact, I’ve increased the amount in some cases, same results)

  3. What solutions have you tried so far? I have tried to post larger ads and sponsorships but it seems like I cannot get out of this rut, even when using double the amount of robux for an ad.

I really want to know what changed in the last week or so that resulted in a nosedive in the efficiency of ads and sponsorships. I know a friend’s group ran an ad for 500 robux yet only received two members, which is very odd, so I am very confused as to what’s going on. All help is appreciated!

1 Like

nothing has changed maybe it has something to do with your game otherwise nothing has changed