I made this tool where it does an animation then gives a hat, but the problem is that the hat spawns where it was inserted somewhere on the workspace but doesn’t glue to the player’s head. How can I fix this? Here is the script:
local tool = script.Parent
local Player = game.Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local torso = Character:WaitForChild("Torso")
local CharMesh = game:GetService("ReplicatedStorage").CharacterMesh
local Hum = Character:WaitForChild("Humanoid")
local CatEars = game:GetService("ReplicatedStorage").Hats.FluffyEars
tool.Activated:Connect(function()
print("anim1 loaded")
Hum.WalkSpeed = 0
local Character2 = tool.Parent
local Anim = Instance.new("Animation")
Anim.AnimationId = "http://www.roblox.com/asset/?id=6852687034"
local LoadAnim = Character:WaitForChild("Humanoid"):WaitForChild("Animator"):LoadAnimation(Anim)
LoadAnim:Play()
wait(4)
print("anim2 loaded")
local Anim2 = Instance.new("Animation")
Anim2.AnimationId = "http://www.roblox.com/asset/?id=6857206465"
local LoadAnim2 = Character:WaitForChild("Humanoid"):WaitForChild("Animator"):LoadAnimation(Anim2)
LoadAnim2:Play()
wait(1.6)
local Ears = CatEars:Clone()
Ears.Parent = Character
print("Ears added")
local Mesh = CharMesh:Clone()
Mesh.Parent = Character
print("Added mesh")
wait(1)
Hum.WalkSpeed = 16
tool:Destroy()
end)
at the bottom part of the script you can see where it prints Ears added that’s where it clones the hat.