Have two animations play on the same limb

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!

In my game I have an animation for walking, which bounces the torso up and down while they move, and an Idle animation for holding a weapon, which rotates the torso slightly. I am trying to merge these two animations so that it keeps the rotation of the Idle weapon animation on the torso, whilst also having the bounce of the walking animation.

  1. What is the issue? Include screenshots / videos if possible!

I simply don’t know how to do this, nor if its even possible. I’ve looked around a bit, but the most of an answer I’ve found is ‘combining the animations’ in the animation editor, which wouldn’t fit what I’m aiming for as then I’d have to animate the walking animation for every weapon Idle animation.

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

I have looked for solutions, but none fit what I’m exactly looking for, nor told me if its possible or not. I would simply like to know if anyone has food a solution for something like this, or if it is even possible.

I don’t know if this will come to use, but maybe this documentation will help?


Documentation on Animation Priority

@bluechristmas20181 is correct. Set the priority of both animation to the same, so the keyframes combine when played.

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