Having a falling object point towards its most massive section as it falls

Hello all,

I have quite a curious problem here. I have a model (think a bomb) whose nose is the most massive part of its assembly, and I would like it to point downwards (as the nose is at the bottom of the model) as it falls.

I assume I’d need to use some sort of Constraint here or aerodynamic forces but I haven’t been able to figure it out. Would someone guide me in the right direction?

Figured it out - an AlignOrientation force in an Attachment in the root assembly part works well enough!

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