LocalScripts don’t run in workspace. Again, this leads to it being a server script if it is even running, causing the error. If this was a localscript, 1. It wouldn’t be able to run in workspace, 2. it wouldn’t error on the game.Players.LocalPlayer calling it nil, and 3. the tool/model wouldn’t even clone properly.
What I’m getting from what you’re saying is that it is saying the “LocalPlayer” is nil, right? if so, that means that it is obviously not a localscript. Can you show me your explorer?
Alright i just notice that it was not a local script, sorry for the incovience but its not giving me an error once i put it in a local script so it must not be running evan know its say
A LocalScript will only run Lua code if it is a descendant of one of the following objects: