nehi27
(nehi27)
#1
trying to make a object come out of a model (a gun), and the script i have in it thats having a problem and preventing it from working is
‘’’
local origin = spawnPos.WorldPosition
‘’’
i took out the world bit but i still get “not a valid member of vector3” and idk what to do
I don’t think that’s a property of Vector3s.
What are you trying to do here exactly?
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What’s spawnPos
supposed to be?
What are you trying to do? Can’t you just use spawnPos
because that’s already in world position (offset from center of world)?
nehi27
(nehi27)
#6
i have spawnPos as a variable
nehi27
(nehi27)
#7
i was trying to making a rocket launcher and had trouble making the rocket come out
Just out of curiosity, is “Position” the name of an Attachment?
IDoLua
(I CantBeBothered)
#9
SpawnPos is a Vector3, WorldPosition isn’t a valid property of Vector3s.
Try setting Origin
to handle.Position
and see if that works.
1 Like