I’m trying to add console support to a WIP turn-based combat system I’m making, but whenever I set SelectedObject to a ImageButton parented to a Billboard GUI it doesn’t work and instead says it’s being set to a invalid gui object. I know the image button is a descendant of playergui and that it has selection enabled, but it just won’t select for some reason.
1 Like
So it turned out I just needed to wait a frame for it to register that the ImageButton is visible…
Posting the solution here incase anyone has a similar problem, I suppose.
1 Like
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.