Having issues with script that removes all accessories and replaces it with a certain head accesory

So, I was just scripting a script that was to remove the player’s accesories and make the head accesory the ID I gave the script, I test it and my avatar is the same. Here’s the script though.
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By the way, i don’t think the changeHeadaccessory function will work as when adding an accessory it requires a handle. The easiest option to solve this is creating a template in replicatedStorage and change its I’d when loaded.

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I don’t get what you mean, but thanks! Also, sorry for the weird screenshot, I had a small monitor and I could only squeeze that part in :frowning:

Also, I kind of gave up on the script, but here’s a little solution badge for being the only person to give two craps! :slight_smile:

he meant that you should make a template in replicated storage, and then, change the accessory ID when loaded

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