oliwieer4
(Mathew)
September 15, 2023, 12:21am
#1
Hello, I was planning to import an FBX model of wings, but unfortunately, the model has a questionable incorrect position.
We can see here that the model has incorrectly placed planes and they’re not correct in the wings.
Here we have how it’s supposed to look when imported.
1 Like
oliwieer4
(Mathew)
September 15, 2023, 10:38am
#2
i still have not figured it out id appreciate help
Ma7adi805
(III)
September 15, 2023, 11:47am
#3
um your viewing it in a different angle, maybe thats why your seeing something wrong
oliwieer4
(Mathew)
September 15, 2023, 1:38pm
#4
No, once imported, the planes are just not in the right location where they’re supposed to be.
As shown in Blender, they’ll all inside the each of the wings. While in Studio it shows those planes sticking out of it instead of it looking loke it’s supposed to in Blender.
oliwieer4
(Mathew)
September 15, 2023, 10:24pm
#5
Solution alternatively fixed;
Weight Paint might have been weirdly adjusted.
I’ve remade the armature with automatic weights this time instead of weight painting it myself.
system
(system)
Closed
September 29, 2023, 10:25pm
#6
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